CONNECT & PLAY
- Introduction
- MUD Intro FAQ
- Merentha FAQ
- Merentha Law and Rules
- About Merentha
- Players
- Who's Online
- Player Directory
- Player RL Pictures
- Character Sketches
- Player Web Links
- Artwork and Banners
- The Creators
- Abilities
- Fighter/Rogue Skills
- Magical and Faith Spells
- Songs
- Organizations
- Races of Merentha
- Classes in Merentha
- Kingdoms of Cardania
- Guilds of the Land
- Misc
- Maps of the Lands
- Quests and Deeds
- Special Events
- Tales, Stories and Folklore
- Announcements
- Links and Affiliates
- Coding
- Descarte's Textbooks
- Petrarch's Tutorial
- Merentha MUDlib
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Fighter and Rogue Skills
Axe Mastery of combat with axes Blade Mastery of combat with long slashing things Blunt Mastery of combat with heavy smashing things Knife Mastery of combat with short, pointy things Flail Mastery of combat with whips and such Projectile Mastery of combat with flying things Ranged Mastery of combat with bows and arrows
Fighters excel in most weapon types. Mages are adept at using blunt and flail weapons. Clerics have mastered the art of flail weapons. Monks are superior in hand to hand combat, procectile weapons and flails. Rogues are best with knife weapons, and are adept with melee combat.
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