CONNECT & PLAY
- Introduction
- MUD Intro FAQ
- Merentha FAQ
- Merentha Law and Rules
- About Merentha
- Players
- Who's Online
- Player Directory
- Player RL Pictures
- Character Sketches
- Player Web Links
- Artwork and Banners
- The Creators
- Abilities
- Fighter/Rogue Skills
- Magical and Faith Spells
- Songs
- Organizations
- Races of Merentha
- Classes in Merentha
- Kingdoms of Cardania
- Guilds of the Land
- Misc
- Maps of the Lands
- Quests and Deeds
- Special Events
- Tales, Stories and Folklore
- Announcements
- Links and Affiliates
- Coding
- Descarte's Textbooks
- Petrarch's Tutorial
- Merentha MUDlib
|
Merentha's Guilds
Guilds are collections of like minded people who have sought to join forces. As a guild member you get a guild ring but no other special bonuses are awarded to guilds. Guilds can purchase guild halls and even build onto existing halls. They may also purchase and run shops with part of the sales going to their treasuries.
To join a guild locate one of the guild masters or council members of the guild you are interested in.
Guild shields and logos may be emailed to guilds@merentha.com. Images should be 300x300 or larger.
Crimson Guard
The Crimson Guard was founded to defend the realm against those who seek
to do harm upon the fine game. Founded in ancient Merentha by a leader
long forgotten, the purpose was to uphold the rules of Merentha. The
Crimson Guard, under the new leadership of Tarina, also offers new
services. In addition to protecting the lands of Merentha, the guild
will help players in nearly any matters, as long as the price is right.
Simply contact a member with your request for more information.
The guild is 107% full
Guild Masters
| Council
| Members
| Initiates
|
Corpus
Artanis
ProPokem
|
Sun
Fremen
Gohanssb
Kust
Cloud Strife
Echelon
|
Wags
Slaps
S'plint
Stryfe
Shot
Dundertaker
Tyrone Biggums
Calm
Dirka
Darth
Tall
Rhaziel
Gaeric
Tarina
Nedia
|
Fitz
Lirael
Belrock
Boco
|
|
|