CONNECT & PLAY
- Introduction
- MUD Intro FAQ
- Merentha FAQ
- Merentha Law and Rules
- About Merentha
- Players
- Who's Online
- Player Directory
- Player RL Pictures
- Character Sketches
- Player Web Links
- Artwork and Banners
- The Creators
- Abilities
- Fighter/Rogue Skills
- Magical and Faith Spells
- Songs
- Organizations
- Races of Merentha
- Classes in Merentha
- Kingdoms of Cardania
- Guilds of the Land
- Misc
- Maps of the Lands
- Quests and Deeds
- Special Events
- Tales, Stories and Folklore
- Announcements
- Links and Affiliates
- Coding
- Descarte's Textbooks
- Petrarch's Tutorial
- Merentha MUDlib
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Merentha's Guilds
Guilds are collections of like minded people who have sought to join forces. As a guild member you get a guild ring but no other special bonuses are awarded to guilds. Guilds can purchase guild halls and even build onto existing halls. They may also purchase and run shops with part of the sales going to their treasuries.
To join a guild locate one of the guild masters or council members of the guild you are interested in.
Guild shields and logos may be emailed to guilds@merentha.com. Images should be 300x300 or larger.
Explorers
The Explorers of Merentha is a fellowship of people who have found the
world of Merentha an amazing and wondrous place. We have devoted
ourselves to seeking out its mysteries, and preserving them. Boldly we go
into uncharted territories to discover what lies within, showing no fear
in the face of possible death. We know others will learn from our
intrepid deeds. Sketching maps and documenting encounters, we research
everything before prospective adventurers invade it.
Our one goal is to know everything we can about new additions and old
before anyone else does.
[Explorers Web Page]
The guild is 76% full
Guild Masters
| Council
| Members
| Initiates
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Wolfang
Wiegraf
Newt
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Griff
Phobia
Gumbo
Jynka
Fa'aip De-Oiad
Mishra
Kalron
Gelas
Butch
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Nefi
Lost Soul
Jericho
Lick
Kellos
Papan
Belimen
Vorje
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