CONNECT & PLAY
- Introduction
- MUD Intro FAQ
- Merentha FAQ
- Merentha Law and Rules
- About Merentha
- Players
- Who's Online
- Player Directory
- Player RL Pictures
- Character Sketches
- Player Web Links
- Artwork and Banners
- The Creators
- Abilities
- Fighter/Rogue Skills
- Magical and Faith Spells
- Songs
- Organizations
- Races of Merentha
- Classes in Merentha
- Kingdoms of Cardania
- Guilds of the Land
- Misc
- Maps of the Lands
- Quests and Deeds
- Special Events
- Tales, Stories and Folklore
- Announcements
- Links and Affiliates
- Coding
- Descarte's Textbooks
- Petrarch's Tutorial
- Merentha MUDlib
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Races in Merentha
There are currently 27 different player races to chose from in Merentha.
Most are available to chose from at birth, however, others are only
available within the game. This means to become special races like
dragons, drow, artrell and a few others requires you begin your life as a
different race first.
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ARTRELL
Number of arms: 4
Number of legs: 2
Number of fingers per hand: 2
Special limb info: None
Night vision: Good
Genetic traits:
Artrell are generally very nimble, but due to their frail appendages, they
have a low pain threshold and are not incredibly strong. Most races find
artrell insectoid appearance unattractive. They are of average
intelligence and wisdom.
Physical description:
The artrell is a humanoid creature with insectoid traits. Particularly
demonstrating these insectoid traits are their heads, arms, and hands.
They have larger than normal eyes placed upon a face with skin of some
thin membrane type tissue. They have a small beak for a mouth. Their
four arms are very thin and frail in appearance with long, thick black
hairs growing from them. The hands end in two plier like fingers. For
the most part, their torso and legs are fully human-like, except the
black hairs like the arm hairs which grow on the legs. Their build is
short and very thin. They have leathery black skin and no hair.
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