CONNECT & PLAY
- Introduction
- MUD Intro FAQ
- Merentha FAQ
- Merentha Law and Rules
- About Merentha
- Players
- Who's Online
- Player Directory
- Player RL Pictures
- Character Sketches
- Player Web Links
- Artwork and Banners
- The Creators
- Abilities
- Fighter/Rogue Skills
- Magical and Faith Spells
- Songs
- Organizations
- Races of Merentha
- Classes in Merentha
- Kingdoms of Cardania
- Guilds of the Land
- Misc
- Maps of the Lands
- Quests and Deeds
- Special Events
- Tales, Stories and Folklore
- Announcements
- Links and Affiliates
- Coding
- Descarte's Textbooks
- Petrarch's Tutorial
- Merentha MUDlib
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Races in Merentha
There are currently 27 different player races to chose from in Merentha.
Most are available to chose from at birth, however, others are only
available within the game. This means to become special races like
dragons, drow, artrell and a few others requires you begin your life as a
different race first.
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HALFLING
Number of arms: 2
Number of legs: 2
Number of fingers per hand: 5
Special limb info: None.
Night vision: Excellent
Genetic traits:
Halflings are nimble people who can dart here there and everywhere before
you can say any dwarven names. They are not very strong or sturdy, but
they are of average intelligence and wisdom. They are not too pleasant to
look at though.
Physical description:
Halflings have a little of this and a little of that in their genetic
heritage. They are hairy and tend to be covered in warts all over their
bodies. Their hair colour is most often white, but some of those with
greenish skin have a redish tinge to it, and others with dark brown skin
sometimes have black hair.
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