CONNECT & PLAY
- Introduction
- MUD Intro FAQ
- Merentha FAQ
- Merentha Law and Rules
- About Merentha
- Players
- Who's Online
- Player Directory
- Player RL Pictures
- Character Sketches
- Player Web Links
- Artwork and Banners
- The Creators
- Abilities
- Fighter/Rogue Skills
- Magical and Faith Spells
- Songs
- Organizations
- Races of Merentha
- Classes in Merentha
- Kingdoms of Cardania
- Guilds of the Land
- Misc
- Maps of the Lands
- Quests and Deeds
- Special Events
- Tales, Stories and Folklore
- Announcements
- Links and Affiliates
- Coding
- Descarte's Textbooks
- Petrarch's Tutorial
- Merentha MUDlib
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Races in Merentha
There are currently 27 different player races to chose from in Merentha.
Most are available to chose from at birth, however, others are only
available within the game. This means to become special races like
dragons, drow, artrell and a few others requires you begin your life as a
different race first.
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HOBBIT
Number of arms: 2
Number of legs: 2
Number of fingers per hand: 4
Special limb info: None.
Night vision: Decent
Genetic traits:
Hobbits, though not particularly pleasing, are an enjoyable sight to look
at as they masterfully move about here and there, for they are unusually
dexterous and highly charismatic. Their modest wit makes for humorous
(though somewhat embarrassing for them) situations. Although not terribly
weak or susceptible to being harmed, they are indeed neither tanks nor
beasts of burden.
Physical description:
They are short, jovial creatures with a tendency to enjoy more booze and
food than their tiny bodies can handle. But in spite of their overeating,
and overdrinking, they always have their wits about them and can
outmaneuver the best. Although they tend towards roguish practices, it
is rarely out of malice, and mostly shows itself in minor thievery in
adventure. Humans describe the little hair they have on their head as
"balding". It often comes in red or auburn, and their skin is very pale.
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