CONNECT & PLAY
- Introduction
- MUD Intro FAQ
- Merentha FAQ
- Merentha Law and Rules
- About Merentha
- Players
- Who's Online
- Player Directory
- Player RL Pictures
- Character Sketches
- Player Web Links
- Artwork and Banners
- The Creators
- Abilities
- Fighter/Rogue Skills
- Magical and Faith Spells
- Songs
- Organizations
- Races of Merentha
- Classes in Merentha
- Kingdoms of Cardania
- Guilds of the Land
- Misc
- Maps of the Lands
- Quests and Deeds
- Special Events
- Tales, Stories and Folklore
- Announcements
- Links and Affiliates
- Coding
- Descarte's Textbooks
- Petrarch's Tutorial
- Merentha MUDlib
|
Races in Merentha
There are currently 27 different player races to chose from in Merentha.
Most are available to chose from at birth, however, others are only
available within the game. This means to become special races like
dragons, drow, artrell and a few others requires you begin your life as a
different race first.
|
|
IMP
Number of arms: 2
Number of legs: 2
Number of fingers per hand: 5
Special limb info: Two wings.
Night vision: GOOD
Genetic traits:
Imps are highly intelligent and wise beings that thrive upon their use
of magic and their ability to move with nearly unparalleled ease. Other
races consider them quite ugly and repulsive. They are easily
struck down when hit and have below average strength.
Physical description:
Imps have wings like faeries, they are about 2 feet tall and have tiny
pointed horns. Their skin is bluish in colour and are very evil.
|
|